Messaggi di Rogue Scholar

language
Pubblicato in Chris von Csefalvay
Autore Chris von Csefalvay

There’s a notion in artificial intelligence known as Moravec’s paradox: it’s relatively easy to teach a computer to play chess or checkers at a pretty decent level, but near impossible to teach it something as trivial as bipedal motion. (Hassabis 2017) The sensorimotor tasks that our truly wonderful brains have mastered by our second birthday are much harder to teach a computer than something arguably as ‘complex’ as beating a chess grandmaster.

Pubblicato in quantixed

The IQ Block game is a puzzle where the player must fit eight shapes into a square space. The challenge is to find as many ways as possible to do it. The box says there are more than 40 solutions! So how many are there? I wrote a solver to crack the IQ Block game. The code is available here and a detailed description is at the end of the post. The solver found 264 solutions from 33 placements.